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| GeoPolyhedronTrd2 (double Dx1, double Dx2, double Dy1, double Dy2, double Dz) |
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virtual GeoPolyhedron & | operator= (const GeoPolyhedron &from) |
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| GeoPolyhedron (int Nvert=0, int Nface=0) |
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| GeoPolyhedron (const GeoPolyhedron &from) |
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int | GetNoVertices () const |
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int | GetNoFacets () const |
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GeoPolyhedron & | Transform (const GeoTrf::RotationMatrix3D &rot, const GeoTrf::Vector3D &trans) |
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bool | GetNextVertexIndex (int &index, int &edgeFlag) const |
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GeoTrf::Vector3D | GetVertex (int index) const |
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bool | GetNextVertex (GeoTrf::Vector3D &vertex, int &edgeFlag) const |
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bool | GetNextVertex (GeoTrf::Vector3D &vertex, int &edgeFlag, GeoTrf::Vector3D &normal) const |
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bool | GetNextEdgeIndeces (int &i1, int &i2, int &edgeFlag, int &iface1, int &iface2) const |
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bool | GetNextEdgeIndeces (int &i1, int &i2, int &edgeFlag) const |
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bool | GetNextEdge (GeoTrf::Vector3D &p1, GeoTrf::Vector3D &p2, int &edgeFlag) const |
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bool | GetNextEdge (GeoTrf::Vector3D &p1, GeoTrf::Vector3D &p2, int &edgeFlag, int &iface1, int &iface2) const |
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void | GetFacet (int iFace, int &n, int *iNodes, int *edgeFlags=0, int *iFaces=0) const |
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void | GetFacet (int iFace, int &n, GeoTrf::Vector3D *nodes, int *edgeFlags=0, GeoTrf::Vector3D *normals=0) const |
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bool | GetNextFacet (int &n, GeoTrf::Vector3D *nodes, int *edgeFlags=0, GeoTrf::Vector3D *normals=0) const |
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GeoTrf::Vector3D | GetNormal (int iFace) const |
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GeoTrf::Vector3D | GetUnitNormal (int iFace) const |
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bool | GetNextNormal (GeoTrf::Vector3D &normal) const |
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bool | GetNextUnitNormal (GeoTrf::Vector3D &normal) const |
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GeoPolyhedron | add (const GeoPolyhedron &p) const |
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GeoPolyhedron | subtract (const GeoPolyhedron &p) const |
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GeoPolyhedron | intersect (const GeoPolyhedron &p) const |
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double | GetSurfaceArea () const |
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double | GetVolume () const |
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static int | GetNumberOfRotationSteps () |
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static void | SetNumberOfRotationSteps (int n) |
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static void | ResetNumberOfRotationSteps () |
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void | AllocateMemory (int Nvert, int Nface) |
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int | FindNeighbour (int iFace, int iNode, int iOrder) const |
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GeoTrf::Vector3D | FindNodeNormal (int iFace, int iNode) const |
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void | CreatePrism () |
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void | RotateEdge (int k1, int k2, double r1, double r2, int v1, int v2, int vEdge, bool ifWholeCircle, int ns, int &kface) |
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void | SetSideFacets (int ii[4], int vv[4], int *kk, double *r, double dphi, int ns, int &kface) |
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void | RotateAroundZ (int nstep, double phi, double dphi, int np1, int np2, const double *z, double *r, int nodeVis, int edgeVis) |
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void | SetReferences () |
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void | InvertFacets () |
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int | m_nvert |
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int | m_nface |
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GeoTrf::Vector3D * | m_pV |
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GeoFacet * | m_pF |
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Definition at line 351 of file GeoPolyhedron.h.